Grok POV - Chapter 01
Grok's Dream

Grok fell asleep on the floor. As he slept his foot would move. 

In the dream Grok was wading through a swamp. At the end of the swamp he saw a dwarf run into the woods. He ran after it and was revealed that it was Throndor. Throndor grabbed Tanzy by her throat and Tanzy yelled "Let me go! I can't breathe!" Grok ran up to Throndor and picked up Tanzy and put her on his right shoulder. "Hold on little one!" He picks up his Maul and swings at Throndor and hits him on the head. But Throndor was unaffected by the hit. Throndor bites Grok on the neck. Grok wakes up from his nap and looks at Tanzy from a distance and sees that she is alright. 

Grok POV - Chapter 0

Chapter 0 – Grok wakes up in a forest and doesn't quite remember what he drank the night before. Next to him is an empty barrel of moonshine that he took with him. However, since Grok doesn't have the ability to read he never knew what it was.

Grok said "That water tasted strange. Grok felt like water was why Grok woke up here. Grok is so thirsty."

Grok began to dig into the ground with all of his arms and dug deeper and deeper. Grok dug through the ground easily it almost felt like Grok was swimming in sand and dirt. Grok is able to move through the ground like a giant Drill. Eventually Grok kept digging when suddenly Grok hit his head on a wall of bricks and didn't see it coming.

"Dah! Grok's head hurts. Grok hit a wall." 

Grok turns the tunnel into a small room and had enough room to stand. He stares at the wall and notices that it's made of bricks. Grok takes his War Hammer and hits the wall like a sledgehammer. Grok smiles and makes his way into a dark hallway. Grok hears noises and follows the sounds.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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